> Forest of True Sight > Questions & Answers Reload this Page 1/4 Cast Intrrupts 1/4 Spells???
Reply
Old Apr 14, 2009, 12:54 PM // 12:54   #1
Frost Gate Guardian
 
Join Date: Apr 2009
Advertisement

Disable Ads
Default 1/4 Cast Intrrupts 1/4 Spells???

Can anybody please explain to me how the mobs in HM (especially mesmer bosses) have the uncanny ability to interrupt 1/4 cast spells? Does the rule of "lowest reduction of casting time to 1s" don't apply to them?

Not that I have problems with it but I find this rather peculiar as I fought the mursaat mesmer boss in HM Ring of Fire mission and it can consistently Power Leak my Attacker's Insight. And I don't think its sheer luck at all.
Catchphrase is offline   Reply With Quote
Old Apr 14, 2009, 12:59 PM // 12:59   #2
Forge Runner
 
Slabby's Avatar
 
Join Date: Feb 2006
Location: Belgium
Guild: [SCAR]
Default

HM gives foes speed advantages :
Speed: Monsters' attack speed, movement speed, skill casting speed, and skill recharge rate are all increased to be 33-50% faster than normal.

This should explain a lot.
Slabby is offline   Reply With Quote
Old Apr 14, 2009, 01:04 PM // 13:04   #3
Desert Nomad
 
Join Date: Apr 2006
Default

Yep, increased speed does work on every skill - attack skills benefit from attack speed increase, making it possible for a 1/4 activation skill interrupt a 1/4 sec spell. Same with interruption spells
fb2000 is offline   Reply With Quote
Old Apr 14, 2009, 01:05 PM // 13:05   #4
Tea Powered
 
Xenomortis's Avatar
 
Join Date: May 2008
Location: UK
Profession: N/
Default

Do mesmer enemies have ranks in Fast Casting? I havn't really payed much attention to that.
Also, casting time of enemies in HM is almost always reduced.
Xenomortis is offline   Reply With Quote
Old Apr 14, 2009, 01:15 PM // 13:15   #5
Frost Gate Guardian
 
Join Date: Apr 2009
Default

So 1/4s skill become 1/8s? Dang, and I thought the lowest activation time is capped at 1/4s... -____-
Catchphrase is offline   Reply With Quote
Old Apr 14, 2009, 01:29 PM // 13:29   #6
Forge Runner
 
Slabby's Avatar
 
Join Date: Feb 2006
Location: Belgium
Guild: [SCAR]
Default

Quote:
Originally Posted by Catchphrase View Post
So 1/4s skill become 1/8s? Dang, and I thought the lowest activation time is capped at 1/4s... -____-
It's lower, imagine how much fast casting that lvl30 mesmer boss has
Slabby is offline   Reply With Quote
Old Apr 14, 2009, 02:00 PM // 14:00   #7
Atra estern?? ono thelduin
 
Eragon Zarroc's Avatar
 
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
Default

they can just predict the future of what skills ur gonna use, better watch out ;-)
Eragon Zarroc is offline   Reply With Quote
Old Apr 14, 2009, 02:15 PM // 14:15   #8
Forge Runner
 
Join Date: Aug 2006
Location: Ontario, Canada
Guild: Catching Jellyfish With [소N트T ]
Profession: Me/Rt
Default

NPCs also don't have any ping or a brain so they don't have to time anything. The code tells them they have a skill that can interupt so they use it.
Covah is offline   Reply With Quote
Old Apr 14, 2009, 02:58 PM // 14:58   #9
Furnace Stoker
 
Skyy High's Avatar
 
Join Date: May 2006
Profession: R/
Default

Quote:
Originally Posted by Catchphrase View Post
So 1/4s skill become 1/8s? Dang, and I thought the lowest activation time is capped at 1/4s... -____-
Using a few particular skills, and getting boosts from 20/20 focuses and offhands, it's possible for human mesmers to cast 1/4 cast spells so fast that they cast at stance speed.
Skyy High is offline   Reply With Quote
Old Apr 14, 2009, 03:17 PM // 15:17   #10
Frost Gate Guardian
 
Join Date: May 2008
Profession: R/
Default

Stances activate the next time period after the server recieves the activation command, so it probs won't go as fast as that...
TheDragonmaster is offline   Reply With Quote
Old Apr 14, 2009, 03:19 PM // 15:19   #11
Alcoholic From Yale
 
Snow Bunny's Avatar
 
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
Default

Fast casting+connected to the game = faster than 1/4 cast ints.
Snow Bunny is offline   Reply With Quote
Old Apr 14, 2009, 04:27 PM // 16:27   #12
Jungle Guide
 
TheodenKing's Avatar
 
Join Date: Jun 2008
Location: DoA
Guild: Dark Order of Retarded Knights (doRk)
Profession: N/Me
Default

1) Bosses in HM have a casting reduction time.
2) PvE enemies don't suffer from lag.
3) Some interupts are of the "next time foe uses a skill in the next 6 seconds" variety

The experienced player will anticipate the interupts, and give the foe something less important to waste the interupt on, then immediately follow with the skill he/she really wanted to use.
TheodenKing is offline   Reply With Quote
Old Apr 14, 2009, 04:48 PM // 16:48   #13
Desert Nomad
 
ac1inferno's Avatar
 
Join Date: Aug 2007
Location: Boston
Guild: We D Shot Your Stances [GODS]
Profession: A/W
Default

If you want fast, get a Mesmer with 16 Fast Casting. Then put [[Healer's Boon] and [[Vigorous Spirit] on your bar. Cast HB, type /dance, and cast VS and you will see it does not stop the dance emote.

Omg! You reached stance activation time! lol
ac1inferno is offline   Reply With Quote
Old Apr 14, 2009, 07:24 PM // 19:24   #14
Jungle Guide
 
refer's Avatar
 
Join Date: Jan 2009
Location: US
Default

I can interrupt seeminly 0 sec activation skills in PvE so it must be natural for the AI too. I don't know what it is but it's very easy to predict when the AI will do something before the moment it happens and just click out of the blue and stop something, even though you never know what it was. I know it's a bad habit to get into but I've activated Cry of Pain so many times when there was no skills being used yet the numbers still appeared even though nothing showed interruption. I still swear the AI has some kind of invented lag too.
refer is offline   Reply With Quote
Old Apr 15, 2009, 02:23 AM // 02:23   #15
Wilds Pathfinder
 
October Jade's Avatar
 
Join Date: Jul 2005
Location: drifting between Indiana and NorCal
Default

Quote:
Originally Posted by refer View Post
I know it's a bad habit to get into but I've activated Cry of Pain so many times when there was no skills being used yet the numbers still appeared even though nothing showed interruption.
CoP deals damage if the enemy is hexed, not if you nail an interruption. If you are casting it and don't deal damage, you are completely misusing the skill.
October Jade is offline   Reply With Quote
Reply


Share This Forum!  
 
Thread Tools
Display Modes

Similar Threads
Thread Thread Starter Forum Replies Last Post
When Necros cast spells while holding items MrGuildBoi Game Bugs [Archive] 3 Nov 11, 2007 04:21 AM // 04:21
Instant cast Healing spells Guildmaster Cain The Campfire 1 Nov 08, 2007 01:43 PM // 13:43
The The Campfire 3 Aug 26, 2006 02:49 PM // 14:49
Sooty Price Check 13 Jun 27, 2006 09:34 AM // 09:34
Spells take to long to cast,...or do they? Goonter Sardelac Sanitarium 11 Feb 17, 2006 08:24 PM // 20:24


All times are GMT. The time now is 12:53 PM // 12:53.